_t_e_s_s Specifies the tessellation object (created with gggglllluuuuNNNNeeeewwwwTTTTeeeessssssss).
DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
gggglllluuuuBBBBeeeeggggiiiinnnnPPPPoooollllyyyyggggoooonnnn and gggglllluuuuEEEEnnnnddddPPPPoooollllyyyyggggoooonnnn delimit the definition of a nonconvex
polygon. To define such a polygon, first call gggglllluuuuBBBBeeeeggggiiiinnnnPPPPoooollllyyyyggggoooonnnn. Then
define the contours of the polygon by calling gggglllluuuuTTTTeeeessssssssVVVVeeeerrrrtttteeeexxxx for each
vertex and gggglllluuuuNNNNeeeexxxxttttCCCCoooonnnnttttoooouuuurrrr to start each new contour. Finally, call
gggglllluuuuEEEEnnnnddddPPPPoooollllyyyyggggoooonnnn to signal the end of the definition. See the gggglllluuuuTTTTeeeessssssssVVVVeeeerrrrtttteeeexxxx
and gggglllluuuuNNNNeeeexxxxttttCCCCoooonnnnttttoooouuuurrrr reference pages for more details.
Once gggglllluuuuEEEEnnnnddddPPPPoooollllyyyyggggoooonnnn is called, the polygon is tessellated, and the
resulting triangles are described through callbacks. See gggglllluuuuTTTTeeeessssssssCCCCaaaallllllllbbbbaaaacccckkkk
for descriptions of the callback functions.
NNNNOOOOTTTTEEEESSSS
This command is obsolete and is provided for backward compatibility only.
Calls to gggglllluuuuBBBBeeeeggggiiiinnnnPPPPoooollllyyyyggggoooonnnn are mapped to gggglllluuuuTTTTeeeessssssssBBBBeeeeggggiiiinnnnPPPPoooollllyyyyggggoooonnnn followed by
gggglllluuuuTTTTeeeessssssssBBBBeeeeggggiiiinnnnCCCCoooonnnnttttoooouuuurrrr. Calls to gggglllluuuuEEEEnnnnddddPPPPoooollllyyyyggggoooonnnn are mapped to
gggglllluuuuTTTTeeeessssssssEEEEnnnnddddCCCCoooonnnnttttoooouuuurrrr followed by gggglllluuuuTTTTeeeessssssssEEEEnnnnddddPPPPoooollllyyyyggggoooonnnn.
EEEEXXXXAAAAMMMMPPPPLLLLEEEE
A quadrilateral with a triangular hole in it can be described like this: